Gemma seems to have become distracted by both Mon'Fargret and Mey'Luskar, but at the sound of Granite Spear's talk box she snaps out of it.
"Um, right!" she says, shaking her head. "This way!"
"Aw, flamin' bro," moans the guy on the sofa. "I can't move my hands, bro!"
"Hands are overrated," retorts the guy by the light flatly.
Gemma leads the party back down the short hallway and out the door into the night. The rain seems to have stopped, but the glow of the city reflecting off the clouds shows they are still low and ugly. There is just enough light to see the road and the shadowy silhouettes of the trees. As the party moves along southward, Pru asks a question about the layout of the place, and Gemma (who apologizes for her poor Yangae and sticks to speaking Her-galad) explains that the road they are on follows a circle going around the plantation complex, with the house as its hub. If they were to continue around, they would come to the old chapel and its garden, which Gemma says (with clear pride) she has been tending. On the opposite side of the circle are a bunch of large greenhouses. The old warehouse (which Gemma doesn't seem to like) is on the northeastern edge.
The party comes to a T-intersection, where a road curves off to head through the trees toward the inside of the circle. Gemma turns onto it, explaining that the inner woods were the nut groves of the plantation, but they've gone a bit wild. Soon the party passes through the wall of trees, and the ominous, black bulk of the house can be seen standing on a low hill in the middle of the complex. Its shape seems squarish, but it has obviously Hergoth-style towers.
A dim, flickering light can be seen on the top floor of the central tower.
"This isn't good," says Bina. "We're not welcome here!"
"Of course you're not!" replies Gemma. "They think those Eye people or whatever are attacking! But it's okay! They know..."
"I don't like it either," says Betham. "Are you sure about this?"
"Am I sure?" rails Gemma. "Of course! I mean, they're kind of suspicious, but they're alright once you get to know them. Remember, these are my people!" She increases her pace, giggling and mumbling to herself.
(I need ALT checks from everybody.)
(Positions at the end of the second exchange of the second round of combat.)